I'm a freelance artist specialising in both 2D and 3D game art.
I love drawing, teaching, learning, 3D modeling and cooking (as well as eating!) Games have been a part of my life
from as far back as I can remember.
Protostar
– Developed characters, backgrounds and marketing material for Sling Kong, a mobile phone game.
Cratesmith Game Assembly
– Developed all 3D/2D art for RACQ Little Legends VR Project.
– Developed all 3D art for RPMGlobal VR Planning and Scheduling environment simulation tool.
Team Shifty
- Developed 3D environment assets for Mr. Shifty, an action game on PC and console.
Storm Giant Studios
– Worked alongside a small team developing 3D environment assets, UI, and marketing material for Flick Heroes, a mobile phone game.
Developed for Nintendo DS, XBOX360 and iPhone
• Completed assigned tasks in a strict timeline
• Received and incorporated feedback
• Actively participated in game design meetings
• Designed and created characters, backgrounds and other in-game assets
• Learnt new skills and programs required for completing tasks
• Taught and lectured classes of 10-30 students in the area of 3D modeling, texturing, rigging, animation and game development.
• Designed and created over 20 hours worth of video class tutorials focusing on 3D development
• Held meetings with students to discuss and provide feedback on assessment progress.
• Regularly marked student assessments
• Redesigned course content to coincide with current industry trends
• Developed new course content
Taught game development to distance students via Skype and phone
• Provided help and assessment feedback to students regularly via Skype and phone
• Attended regular staff training workshops