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Ellen Hansen
Ellen Hansen
2D and 3D Games Artist
Brisbane, Australia

Summary

I'm a freelance artist specialising in both 2D and 3D game art.

I love drawing, teaching, learning, 3D modeling and cooking (as well as eating!) Games have been a part of my life
from as far back as I can remember.

Skills

Concept Art3D Animation3D ModelingCharacter ModelingProp ModelingTexturing

Software proficiency

3ds Max
3ds Max
Mudbox
Mudbox
Photoshop
Photoshop
Unity
Unity

Productions

    • Mobile Game
      Super Starfish - IOS & Android
    • Year
      2018
    • Role
      2D Artist
    • Company
      Protostar
    • Mobile Game
      Super Drop Land - IOS & Android
    • Year
      2018
    • Role
      General Artist
    • Company
      Lamington Games
    • Mobile Game
      Sling Kong - IOS & Android
    • Year
      2015
    • Role
      2D Artist
    • Company
      Protostar
    • Video Game
      Mr. Shifty - PC, Xbox One, PS4, Switch
    • Year
      2017
    • Role
      3D Artist
    • Company
      Team Shifty
    • Mobile Game
      Flick Heroes - IOS & Android
    • Year
      2017
    • Role
      General Artist
    • Company
      Storm Giant Studios
    • Mobile Game
      RACQ Bike Safety Game in VR - IOS & Android
    • Year
      2016
    • Role
      General Artist
    • Company
      Cratesmith Game Studios
    • Video Game
      De Blob 2 - Nintendo DS
    • Year
      2011
    • Role
      General Artist
    • Company
      Halfbrick
    • Video Game
      Raskulls - Xbox360
    • Year
      2010
    • Role
      General Artist
    • Company
      Halfbrick
    • Video Game
      Echos - PSP Mini
    • Year
      2009
    • Role
      General Artist
    • Company
      Halfbrick

Experience

  • Freelance Digital Artist at Self Employed
    November 2015 - Present

    Protostar

    – Developed characters, backgrounds and marketing material for Sling Kong, a mobile phone game.

    Cratesmith Game Assembly

    – Developed all 3D/2D art for RACQ Little Legends VR Project.

    – Developed all 3D art for RPMGlobal VR Planning and Scheduling environment simulation tool.

    Team Shifty

    - Developed 3D environment assets for Mr. Shifty, an action game on PC and console.

    Storm Giant Studios

    – Worked alongside a small team developing 3D environment assets, UI, and marketing material for Flick Heroes, a mobile phone game.

  • General Artist at Halfbrick
    Brisbane, Australia
    January 2008 - December 2010

    Developed for Nintendo DS, XBOX360 and iPhone

    • Completed assigned tasks in a strict timeline

    • Received and incorporated feedback

    • Actively participated in game design meetings

    • Designed and created characters, backgrounds and other in-game assets

    • Learnt new skills and programs required for completing tasks

  • Associate Lecturer at SAE Qantm
    Brisbane, Australia
    January 2011 - January 2015

    • Taught and lectured classes of 10-30 students in the area of 3D modeling, texturing, rigging, animation and game development.

    • Designed and created over 20 hours worth of video class tutorials focusing on 3D development

    • Held meetings with students to discuss and provide feedback on assessment progress.

    • Regularly marked student assessments

    • Redesigned course content to coincide with current industry trends

    • Developed new course content

  • Distance Tutor at Evocca College
    Brisbane, Australia
    January 2015 - June 2015

    Taught game development to distance students via Skype and phone

    • Provided help and assessment feedback to students regularly via Skype and phone

    • Attended regular staff training workshops